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Happy Wars Character Skills!

We know you’re getting stoked about Happy Wars, so to get you even more prepared for battle we have some details on what skills your character can toss out during your assault on the enemy team! Click Read More to find out how you can Smash, Thunderbolt, and Heal your way to victory!

 

 

 

 

Warrior’s Skills

Smash

             Hit with shield and blast off the opponent in front of you while moving forward

             The opponent who received this skill will be damaged and blasted away.

             By “smashing” the opponent character, the player can “increase the distance between the opponent”, “make the opponent fall off a high location” and so on.

Spinning Blade

             Swing a sword while spinning to attack surrounding opponent characters.

             The opponent who received this skill will stagger and not be able to move for a short period of time.

             However, if the target is guarding, this “staggering”  effect won’t occur.

             Player can’t move while this skill is invoked

             More power and broadened target area can be achieved by rotating L stick when invoking the skill

             This skill can be used to “break through a difficult situation when surrounded by mobs of enemies”.

Charge Attack

             This skill gives a powerful blow to the opponent character ahead.

             Depending on how long the button is held down, the amount of damage dealt and the effect changes in 5 phases.

            Deals increased damage to the enemy, and makes the enemy stagger.

             Deals even larger damage. “Smashes off” enemy characters. If the enemy character was in a Guard state, it knocks them off balance (“staggered” state).

             The most damaging strike. All enemies hit, including those that are Guarding, are blasted away (i.e. same situation as getting hit by the Smash skill). The animation is also more impressive, hitting a large area of effect after a high jump.

Rush

             Making a high-speed dash forward while waving a sword

             The opponent character who received this skill will be damaged and enter “smashed” state.

             Player will be in a state of forward attacking while this skill is invoked. No other actions are accepted than moving.

             The rotating angle becomes smaller than usual during this skill

Stone Throw

             Throwing stones to attack opponent characters who are far away

             The opponent who was hit by the stone will randomly enter “knocked out” state and won’t be able to move for seconds.

Roar

             Roaring to take fighting spirit away from the surrounding opponent characters.

             The opponent character who received this skill will enter “stunned state” with a fixed incidence, which results in limited actions.

             This skill can be used to “slow down the opponent character’s traveling speed and get an advantage for close-range combat.”

Rocketman

             With high-speed low-level flight, attack by causing an explosion at the landing site.

             Holding down the button to activate the skill produces “charge time.” The longer the charge time, the longer the flight distance will become.

             The opponent character attacked by the explosion will be in “smashed” state.

             This skill can be used to “attack multiple opponent characters with the high-speed movement and explosion at the landing site.

 

Cleric’s Skills

Heal

             This is a skill that can recover the HP of the character who invoked this skill as well as a nearby ally.

             By pressing a button, a target-select cursor appears. Press the button again to heal the character the cursor is indicating.

Dispel

             Player can negate the following: negative effects (weakening states) on friendly characters, positive effects (strengthening magic) on enemies, and trap magic placed by opponents.

             Strengthening magic and trap magic are the part of skills used by Mage.

             This skill also has the power to obliterate the materials the enemy is using to build an object.

             This skill has been updated to also nullify the effects of the Cleric’s skill “Sanctuary”, team skill “Cheer” and “Sacred Song”.

             By pressing a button, a target-select cursor appears. Press the button again to heal the character under the cursor.

Resurrection

             This skill can resurrect an ally right there on site.

             HP of the resurrected  character will be fully restored.

             By pressing a button, a target-select cursor appears. Press the button again to heal the character under the cursor.

Sanctuary

             This skill places a magic guard with healing effect on the ground

             Player and his team characters can restore their HP by stepping on the magic guard.

             The magic guard disappears after a certain amount of time.

Dash

             This skill speeds up the player and the surrounding team characters’  “traveling speed.”

             By pressing a button, a target-select cursor appears. Press the button again to accelerate the character under the cursor.

Sacred Armor

             This skill prevents a certain amount of damage from enemy attacks.

             It can be cast on the caster himself, or on an allied character.

Summon Materials

             This skill can place “material” to construct interactive objectsat a specific point on the map. See 3.2 for details on Interactive Objects.

             There are materials to build “Ladder”, “Cannon”, “Ballista” and “Battering Ram”. The materials located at the particular locations where this skill can be activated are predefined.

Wall

             Using this skill emerges a wall in front of you.

             Once the skill button is pressed, a wall impenetrable for the player character [s] is generated onto the level.

             The Ice Wall has hit points, and can be destroyed by attacks invoked by player characters.

             Other than being destroyable, it disappears after a certain passage of time.

 

Mage’s Skills

Fire Ball

             Basic skill that  shoots a fire ball. Invoked by LT button.

             This fire ball automatically disappears after flying for a certain distance.

             This skill sets the hit target on fire at a certain probability dealing more damage.

             The skill can be shot in rapid succession.

Thunderbolt

             This is a skill a Mage casted with the “Lightning Enchant” effect can activate with the LT button.

             The enemy character closest within range of the caster is targeted automatically, and the attack homes in on the target.

             Getting hit by this attack will cause the victim’s traveling speed to reduce by half.

Wind Blast

             MageThis is a skill a Mage casted with the “Wind Enchant” effect can activate with the LT button.

             This skill shoots a small damaging tornado that travels straight ahead.

             Hit opponents will take damage and stagger.

Ice Shot

             This is a skill a Mage casted with the “Ice Enchant” effect can activae with the LT button.

             This skill shoots a bullet of ice cold air that can deal damage to surrounding enemies.

             The cold air bullet falls with parabolic arch and explodes upon landing.

             The bullet is capable of damaging all enemy characters in the vicinity of its landing point

Fire Enchant

             Applies the property of fire to the weapon of the player or a nearby ally.

             While this skill is in effect, the attack power of the casted ally increases, causing hit targets to ablaze with a certain probability.

             If the player casts this skill to an ally Mage, Mage the Magic Shot the launched by it becomes the “Fireball”.

Lightning Enchant

             Applies the properties of lightning to the weapon of the player or a near-by ally.  thunder to the player’s and surrounding team character’s weapons to power them up.

             While this skill is in effect, the attack power of the casted ally increases, and their attack will have the ability to electrify the hit opponent.

             MageIf the player casts this skill to an ally Mage, the Magic Shot the character launches becomes the “Thunderbolt.”

Wind Enchant

             Applies the properties of Wind to the weapon of the player or a nearby ally.

             While this skill is in effect, the attack power of the casted ally increases and their attack will have the ability to stagger the hit opponent.

             If the player casts this skill to an ally Mage, the Magic Shot the character launches becomes the “Wind Blast”.Mage

Ice Enchant

             Applies the properties of ice to the weapon of the player or of the nearby ally.

             While this skill is effect, the attack power of the casted ally increases and their attack will have the ability to turn hit opponents into Snowmen.

Magic Napalm

             Sets up explosives as the player character travels. The explosives ignite at an arbitrary timing, dealing damage to foes nearby.

             Hold down the button to activate this skill while traversing across the ground to set up explosives at regular intervals.

Lightning Strike

             This skill is capable of dealing wide-ranged damage by making a bolt of lightning to strike along the player’s traveling path

             An arrow indicating where the lightning bolt will strike will continue to travel straight ahead of the player while the button to activate this skill is held down. When the arrow is pointing at the desired spot, release the button to let the lightning bolt strike that location.

Wind Trap

             Sets up a trap under the player’s feet which generates a small tornado that deals damage to any foes that come into contact with it.

             This trap can be set by entering a skill button once. This is invoked when the skill button is entered next time, or after certain amount of time.

             Only one trap can be set at a time.

             The tornado trap explodes after invoked and the surrounding area will be affected. The targeted opponent characters will be damaged and smashed off.

Blizzard

             A skill that freezes enemies widespread.

             Even if an enemy is not frozen with the launch of this skill, it still has the power to reduce the enemy into a “staggered state.”

             The character is vulnerable to attacks while launching the skill.

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