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Breaking BattleBlock Theater News And Updates!

Friday just got a little sweeter thanks to this latest update from the team at The Behemoth Studios! The highly anticipated BattleBlock Theater looks beyond rad and I for one can’t WAIT for launch day! This latest update from the BBT team is full of exciting title details AND the latest animation in action video from Dan! Click Read More to view a quote from their blog post, all new details list, and Dan’s amazing animations! 

 

 

Quoted from the The Behemoth Blog:

BattleBlock Theater has been showcased in different forms over the past few years at tradeshows such as PAX, Comic-Con and Tokyo Game Show. We first revealed the game’s Arena Modes at PAX East in 2010, and in more recent years we moved on to featuring levels that you might see in the story/campaign mode. 

Our intention was to focus your attention on the various block types that will help you through to the end, or cause you grief until you rage quit out of the game. On the other side of things we have our online prisoner updates, which were a weekly special treat for us to share with the community while showcasing some of the various gameplay elements of the game. Due to time constraints, and the small size of our team, we were unable to continue these prisoner updates on a weekly basis but hope to bring that all back eventually.

There are so many elements to our new universe that we sometimes forget to update everyone on what we’ve been working on. To fix that for now, here’s a shiny new bullet point lists for your eyes!

  • 200 + characters to unlock
  • 200 + levels to navigate and conquer
  • 10 + unique weapontools
  • Variety of interactive block types
  • Online Multiplayer Campaign/Arena modes
  • 30 Achievements
  • Avatar Awards
  • Soundtrack created by well known artists, and members of our community!

+ Even more to be announced!

There’s some things we have to leave out for now, that we’ll be able to announce later in the year, but for now here’s a video of Dan animating some elements of the game.